— Interactive guide · OS 2.5
EP–133 K.O. II
teenage engineering’s sampler, explained properly — every key combination, knob mapping and workflow from TE’s user guide, searchable in a keystroke, with TE’s own clips and the community’s best videos and tips beside the topics they explain.
- chapters
- 12 chapters
- topics
- 88 topics
- key combos
- 130 key combos
- videos
- 49 videos
— Where to start
Your first hour
Power up, load sounds, record a beat, sample yourself and commit.
- 1Batteries, USB power and switching on
- 2Your first beat, played live
- 3Putting sounds on pads
- 4Live recording
- 5Sampling basics
- 6The send effect
- 7Commit
Making beats
The sequencer moves that make patterns tight — or loose on purpose.
- 1Selecting and creating patterns
- 2Step sequencing
- 3Note interval, quantise and swing
- 4Note repeat
- 5Note velocity and length
- 6Nudging notes
- 7Erase and undo
- 8Copy and paste
Sampling & chopping
Record, resample, slice and stretch your own sounds.
- 1Sampling basics
- 2Choosing an input, level and threshold
- 3Hands-free sampling
- 4Resampling
- 5Chopping samples
- 6Trim and crop
- 7Time stretch and reverse
Playing it live
Punch-in FX, fader moves, loops and scenes on stage.
— Explore the panel
What does this key do?
Tap any key, knob or pad. Hold SHIFT or FADER to light up their extra jobs.
Pick a control to see what it does.
All 24 controls on the panel. The word on the lower half of a key is what it does while SHIFT is held; the labels above the pads are the fader assignments.
Redrawn from TE’s panel diagram · not to exact scale
— Contents
12 chapters, start anywhere
Start here
Power it up, plug it in and make your first beat.
What the K.O. II is · How to read this guide · Batteries, USB power and switching on · Jacks and connections · Your first beat, played live · Your first beat, step by step · Technical specifications
Panel & controls
Every key, knob and pad — and what SHIFT turns them into.
The front panel · SHIFT and the secondary functions · The − and + keys · The pads as a number pad · The X and Y knobs · The display and its icons
How it’s organised
Projects, groups, patterns, scenes and the sound library.
Projects, groups, patterns and scenes · Groups · The sound library · Commit
Sounds & sound edit
Put samples on pads, then trim, shape, stretch and route them.
Putting sounds on pads · Sound edit · Play mode and pan · Trim and crop · Attack and release · Time stretch and reverse · MIDI channel and root note per pad · Mute groups · Copying sounds between pads and groups · Deleting samples
The sequencer
Patterns, live and step recording, timing, nudging and undo.
MAIN mode · Selecting and creating patterns · Pattern length · Live recording · Step sequencing · Note velocity and length · Note interval, quantise and swing · Note repeat · Nudging notes · Timing correct · Erase and undo · Copy and paste · Tempo, tap tempo and the metronome · Time signature · Tempo match
Keys & melodies
Play one sample across the pads, in key, with an arpeggiator.
KEYS mode · Choosing a key and scale · Arpeggiator
Fader & punch-in FX
Twelve fader assignments, automation, punch-in FX and loop.
The fader · The twelve fader assignments · Recording fader moves · Punch-in FX · Loop mode
Effects & mixing
The send effect, the master compressor and sidechain.
The send effect · Delay · Reverb · Distortion · Chorus · Filter · Compressor (send effect) · Effects on the live input · Master compressor · Sidechain
Sampling & chopping
Record from the mic, line in, USB or yourself — then chop it up.
Sampling basics · Choosing an input, level and threshold · Hands-free sampling · Resampling · Resampling a chord · Choosing where a sample is stored · Sample rate and length · Chopping samples · USB audio
Scenes & songs
Commit variations as scenes, then chain them into a song.
Scenes · Song mode
MIDI, sync & USB
The sample tool, MIDI gear, Pocket Operators and drum machines.
The EP sample tool · MIDI in, out and thru · Playing the K.O. II from a MIDI keyboard · Sequencing other instruments · MIDI note map · MIDI CC and controllers · Sync in and out · Syncing with Pocket Operators · Two K.O. IIs and vintage drum machines
System & maintenance
System settings, lock mode, formatting, errors and updates.
System settings · All system setting codes · Pad velocity · Hearing the metronome while playing · Lock mode · Formatting the drive · Error codes · Updating the OS
— Muscle memory
The combos you’ll use every day
Commit, undo and the SHIFT layer do most of the work. The full cheat sheet has all 130, filterable by key and printable.
Open the cheat sheet- SHIFT + MAIN
- Commits: saves the current patterns as a scene and continues in a copy of it.
- RECORD, then PLAY
- Starts recording after a four-beat count-in.Sequencer stopped
- SHIFT + B
- Undoes the last change (the umbrella icon shows when undo is possible).
- Hold FX + PAD
- Plays that pad’s punch-in effect for as long as you hold it.While playing
- Hold TIMING + PAD
- Repeats the pad at the note interval while held.
- SHIFT + SOUND
- Opens sound edit for the selected pad.
- SHIFT + SAMPLE
- Enters CHOP for the selected pad’s sample.
- SHIFT + A
- Jumps to the next empty pattern so you can start fresh.MAIN mode
— Watch
Learn it from TE and the community
Get started with the new EP-133, K.O.II by Teenage Engineering (Tutorial)
True Cuckoo
The most-watched K.O. II tutorial: a calm, chaptered tour from first power-on to jamming, covering nearly every core feature.
1. SCENES & PATTERNS // KO II teenage engineering // beginner tutorial
SON WU
Part 1 of SON WU’s beginner series: projects, scenes and patterns explained clearly before you start recording.
mr. update brings new updates for K.O. II, riddim & medieval!
teenage engineering
TE’s short announcement of OS 2.5 for K.O. II: USB audio, reverse playback, sample-rate choice, equal-length chop and new scales.
An independent guide by boog.ie, not affiliated with or endorsed by teenage engineering. EP–133 and K.O. II are products of teenage engineering AB. Content is written in our own words from TE’s online user guide (OS 2.5) and its release notes; community material is credited and linked. When in doubt, TE’s guide wins. TE’s user guide Product page
