Chapter 5
Shape a sample
Trim, chop, envelope, pitch, groove and colour your sounds, then keep them organised.
Written in our own words from Reference Manual pp. 27, 48–63. Roland’s manuals
In this chapter · 12
- 5.1Trim where a sample starts and stops
- 5.2Make an edit permanent
- 5.3Mark where to cut a sample
- 5.4Chop a sample across the pads
- 5.5Fade a sample in and out
- 5.6Change a sample’s pitch and speed
- 5.7Give a sample some swing
- 5.8Colour-code your samples
- 5.9Check a sample’s settings, or reset them
- 5.10Merge samples into one
- 5.11Swap and copy pads and banks
- 5.12Protect banks and delete samples
Trim where a sample starts and stops
Nearly every new sample passes through here first. The start and end points tell the 404 which part to play, so you can lose the dead air at the front and the noise at the tail. The loop point sets where a looping sample comes back to. These are only positions: the audio outside them stays in the sample until you choose to remove it in Make an edit permanent.
Set the points
- Press START/END. The waveform screen opens, with each knob’s job along the top.
- Press the pad of the sample you want to edit.
- Move the points with the knobs below, zooming in as you need to.
- Press EXIT when you’re happy.
The points
- START
- Where playback begins.CTRL 1 knob
- LOOP
- Where a looping sample returns to. It moves only with loop on.CTRL 2 knob
- END
- Where playback stops.CTRL 3 knob
Key combinations
- START/END
- Opens the start and end point screen.
- SHIFT + CTRLS
- Zooms the waveform in or out around that knob’s point.On the start/end screen
- Turn VALUE
- Zooms the waveform in or out around the point you moved last.On the start/end screen
- SHIFT + VALUE
- Lets you type a position in as a number when you press the knob.On the start/end screen
- MARK
- Sets the start point, then the end point, as the sample plays. The loop point goes to the start point.On the start/end screen
- ROLL
- Previews the few seconds before the end point while you hold it.On the start/end screen
- REMAIN
- Sets whether the start point stops at the loop and end points (on) or pushes them along (off).On the start/end screen
- RESAMPLE
- Snaps the points to the nearest zero cross while it’s lit.On the start/end screen
- DEL
- Resets the start and end points, once you confirm
OK.On the start/end screen
Type a position as a number
- Hold SHIFT and press VALUE.
- Turn VALUE to choose the point.
- Enter the position on PAD 1–PAD 10. PAD 10 is the 0.
- Press VALUE to confirm.
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A steady tour of the sample edit screens: start and end, truncate and normalise, emphasis, marking, chops, envelopes and pitch/speed.
Make an edit permanent
Moving start and end points leaves the audio alone. These three commands rewrite it. Use TRUNCATE once you’re sure of a trim, NORMALIZE when a take came in too quietly, and EMPHASIS when a sample needs more top end.
- Set the start and end points: see Trim where a sample starts and stops.
- While you’re still on that screen, press VALUE to open the menu.
- Turn VALUE to choose a command, and press it to run the command.
Key combinations
- Press VALUE
- Opens the menu of
TRUNCATE,NORMALIZEandEMPHASIS.On the start/end screen
The commands
| Command | What it does to the sample |
|---|---|
TRUNCATE | Cuts everything outside the start and end points, for good. |
NORMALIZE | Raises the volume of the whole sample. |
EMPHASIS | Lifts the high frequencies. |
CANCEL | Nothing. It just closes the menu. |
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A steady tour of the sample edit screens: start and end, truncate and normalise, emphasis, marking, chops, envelopes and pitch/speed.
Mark where to cut a sample
Markers are your cut lines. Placing them doesn’t split anything yet: that happens when you Chop a sample across the pads. You have three ways to place them. Go by eye when you need precision, by ear when the feel matters, and automatically when a sample has an obvious rhythm or shape. You can also let AUTO MARK do a first pass and then correct its markers by hand.
By eye
- Press the pad of the sample you want to mark.
- Press SHIFT + START/END to open the marker screen.
- Turn CTRL 1 to move the cursor to the right spot.
- Press MARK to add a marker there. Repeat for each cut.
By ear
- Press the pad of the sample you want to mark.
- Press SHIFT + START/END to open the marker screen.
- Press PAD 1 to play the sample.
- As it plays, press the blue-blinking pads, PAD 2–PAD 16, at each moment you want a marker.
Automatically
- Press the pad of the sample you want to mark.
- Press SHIFT + START/END to open the marker screen.
- Press VALUE to open the menu, choose
AUTO MARK, and press VALUE again. - Turn VALUE or CTRL 2 to choose a method from the table below.
- Turn CTRL 3 to set its value, then press VALUE.
- Choose
OKand press VALUE. The sample is marked up.
The AUTO MARK methods
| Method | Value | Where the markers go | Good for |
|---|---|---|---|
TIME DIVISION | 2–16 | At equal spacing, dividing up the whole sample. | A loop that’s already in time. |
LEVEL | 1–10 | Wherever the level goes above a certain amount. | Phrases with clear gaps between them. |
TRANSIENT | HARD, MID, SOFT | At big jumps in volume, such as a sharp attack. | Drum breaks and other percussive material. |
Once a sample has markers, the pads preview them: press a pad to hear the audio at its marker.
Fine-tune on the marker screen
- MOV(C)
- Moves the cursor, which is where the next marker will go.CTRL 1 knob
- MOV(M)
- Moves the marker you’ve selected.CTRL 2 knob
- SEL(M)
- Selects which marker the other controls act on.CTRL 3 knob
Key combinations
- SHIFT + START/END
- Opens the marker screen for the selected sample.
- MARK
- Adds a marker at the cursor.On the marker screen
- DEL
- Deletes the marker selected with CTRL 3.On the marker screen
- RESAMPLE
- Snaps the cursor to the nearest zero cross while it’s lit.On the marker screen
- SHIFT + CTRL 1
- Zooms in or out around the cursor.On the marker screen
- SHIFT + CTRL 2
- Zooms in or out around the selected marker.On the marker screen
- Press VALUE
- Opens the menu of
AUTO MARK,ASSIGN TO PADandDELETE ALL MARKS.On the marker screen
Clear every marker
- On the marker screen, press VALUE to open the menu.
- Choose
DELETE ALL MARKSand press VALUE. The markers are gone, and leaving the screen won’t bring them back.
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A steady tour of the sample edit screens: start and end, truncate and normalise, emphasis, marking, chops, envelopes and pitch/speed.
Chop a sample across the pads
This is where a loop stops being a loop. Each slice becomes a sample of its own, on its own pad, so you can play the pieces in a new order, give them different treatments, and sequence them into something the original never was. Flip a loop into a new beat and Turn a drum break into a kit show what to do next.
Chop it
- Mark up the sample: see Mark where to cut a sample.
- On the marker screen, press VALUE to open the menu.
- Choose
ASSIGN TO PADand press VALUE. The assign screen opens. - Decide where the slices go, one at a time or as a block (see below).
- Turn CTRL 3 to switch
GATEon or off. With it on, a slice plays only while you hold its pad: see Gate and hold: what letting go of a pad does. - Press VALUE. The slices land on their pads. Nothing is assigned until you do this.
Place slices one at a time
- Turn CTRL 2 to choose a marker. The screen shows which one, such as
MARK 1/4. - Press the pad you want it on.
- Repeat for the next marker. DEL clears the pad choice for the marker you’re on.
Lay out a block in order
- Turn VALUE to choose the first pad. The screen shows it after
Auto Assign from. - To use a different bank, press its bank button now.
- Press MARK. The slices line up in order from that pad. This only plans the layout, so you still need to press VALUE to finish.
Key combinations
- MARK
- Lays the slices out in order from the pad chosen with VALUE.On the assign screen
- DEL
- Cancels the pad choice for the marker selected with CTRL 2.On the assign screen
- Press VALUE
- Assigns the slices to their pads.On the assign screen
What the pad colours mean on the assign screen
| Pad | What it means |
|---|---|
| Blinking yellow | Empty and available. |
| Green | Empty, and you’ve chosen it for a slice. |
| Dark orange | Already holds a sample. |
| Red | Already holds a sample, and you’ve chosen it. That sample will be overwritten. |
From the community
- Not sure a long sample will work? Before you chop it, set a drum loop going on another pad, open the new sample’s edit screen with gate and loop off, and move the start point in real time. You’ll hear which parts fit without committing to any slices. via kel on SP-Forums
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Fade a sample in and out
An envelope changes how a sample’s volume moves as it plays. Use it to take the edge off the front of a slice, let a tail die away instead of stopping dead, or turn a held chord into a slow swell.
- Press SHIFT + PITCH/SPEED to open the envelope screen.
- Press the pad of the sample you want to shape. To select it without hearing it, hold MARK as you press the pad.
- Set the three values below.
Parameters
- ATTACK
- How long the sample takes to rise to full volume. At 127, that’s three seconds.CTRL 1 knobRange 0–127
- HOLD
- How much of the sample plays, as a share of its whole length. At 50, you get the first half, and both fades happen inside that half.CTRL 2 knobRange 1–100 (%)
- RELEASE
- How long the sample takes to fade away. At 127, that’s three seconds.CTRL 3 knobRange 0–127
Key combinations
- SHIFT + PITCH/SPEED
- Opens the envelope screen.
- Hold MARK + PAD
- Selects a sample without playing it.On the envelope screen
- Hold COPY + CTRLS
- Changes the value on every sample in the same mute group.On the envelope screen
- Hold REMAIN + CTRLS
- Changes the value on every sample in the same bank.On the envelope screen
What the values do to an eight-second sample
| ATTACK | HOLD | RELEASE | What you hear |
|---|---|---|---|
| 0 | 100% | 0 | Full volume from the first moment to the last. |
| 64 | 100% | 127 | A fade-in of about 1.5 seconds, full volume, then a fade-out across the last three seconds. |
| 64 | 50% | 127 | Only the first four seconds play. The three-second fade-out begins before the fade-in has finished, so the sample never quite reaches full volume. |
| 64 | 100% | 127, with GATE on | The same fade-in, but the three-second fade-out starts the moment you lift your finger, whenever that is. |
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A steady tour of the sample edit screens: start and end, truncate and normalise, emphasis, marking, chops, envelopes and pitch/speed.
Change a sample’s pitch and speed
This screen is where a sample starts to fit your track: put it in key, change its pace, set its volume and pan. One choice shapes the result more than any other. With VINYL MODE on Yes, pitch and speed move together, like changing the speed of a record, and you get that slowed-down or sped-up sound. With No, they’re independent, so you can change the key without changing the tempo.
- Press PITCH/SPEED to open the screen.
- Press the pad of the sample you want to edit.
- Set the values below.
Pitch, speed and level
- SPEED
- How fast the sample plays. Hold SHIFT for finer steps. You can change this only with BPM SYNC off.CTRL 1 knobRange 50–150 (%)
- PITCH
- The pitch the sample plays at. The range is narrower upwards with
VINYL MODEon.CTRL 2 knobRange -12.00–+12.00 when VINYL MODE is No; -12.00–+7.00 when it’s Yes - FINE
- Hold SHIFT as you turn. Sets the pitch more exactly.CTRL 2 knobRange -1.00–+1.00 (CENT) when VINYL MODE is No; -0.49–+0.50 (CENT) when it’s Yes
- VOLUME
- How loud the sample plays.CTRL 3 knobRange 0–127
- PAN
- Hold SHIFT as you turn. Where the sample sits in the stereo field.CTRL 3 knobRange MONO (Left), L:50–R:50, MONO (Right)
- BPM SET
- How the sample’s tempo is set.
AUTOuses the tempo the 404 detects, andMANUandMANU-Flet you enter it by hand. See Give a sample its tempo for all three.VALUE knobRange AUTO, MANU, MANU-F - FIXED VELOCITY
- Press SHIFT + PAD 1.
Fixplays the sample at 127, the maximum, however you hit the pad.Velturns that off. See Control how hard the pads hit.Range Vel, Fix
Key combinations
- PITCH/SPEED
- Opens the pitch/speed screen.
- SHIFT + CTRL 1
- Sets
SPEEDin finer steps.On the pitch/speed screen - SHIFT + CTRL 2
- Sets
FINE.On the pitch/speed screen - SHIFT + CTRL 3
- Sets
PAN.On the pitch/speed screen - Turn VALUE
- Sets
BPM SET.On the pitch/speed screen - SHIFT + VALUE
- Sets
VINYL MODEandVARI MODEwhen you turn the knob.On the pitch/speed screen - SHIFT + PAD 1
- Switches
FIXED VELOCITYon or off. - Hold COPY + CTRLS
- Changes the value on every sample in the same mute group.On the pitch/speed screen
- Hold REMAIN + CTRLS
- Changes the value on every sample in the same bank.On the pitch/speed screen
How pitch and speed are processed
| Setting | Value | What it does | Good for |
|---|---|---|---|
VINYL MODE | Yes | Links speed and pitch, as on a record. | The classic pitched-down or sped-up sound. |
VINYL MODE | No | Separates speed and pitch, and makes VARI MODE available. | Changing key or tempo on its own. |
VARI MODE | Off | No VARI processing. | When the plain result already sounds fine. |
VARI MODE | Backing | Optimised for sounds that decay. | Drums, percussion, strummed guitar and anything else with a sharp attack. |
VARI MODE | Ensemble | Optimised for sounds that sustain. | Held notes that change gradually, such as strings or a choir. |
VARI processing is there for when a pitch or speed change starts to sound unnatural. Reach for it if a sample goes grainy or odd after you’ve moved it.
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Give a sample some swing
A drum loop played dead on the grid can feel stiff. Groove nudges the timing of a sample’s beats to a template, so you can give it a lilt without replaying anything. The templates follow the sample’s tempo, so that tempo has to be right before you start: see Give a sample its tempo.
- Press PITCH/SPEED, and press the pad of the sample if it isn’t already selected.
- Press ROLL to open the groove screen.
- Choose a template with CTRL 3, then set how strong it is with CTRL 2 and CTRL 1.
Key combinations
- ROLL
- Opens the groove screen.On the pitch/speed screen
Parameters
- Groove
- The template. Those starting with 8 are 8-beat grooves and those starting with 16 are 16-beat grooves, each with its own amount of swing and its own timing.CTRL 3 knobRange Off, 8<, 8<<, 8>, 8>>, 16<, 16<<, 16>, 16>>
- Rate
- A fixed strength for the timing shift. High values can hurt the sound quality.CTRL 2 knobRange 1–15
- Humanize
- Varies the strength of the timing shift at random.CTRL 1 knobRange Off, Low, Mid, High
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Colour-code your samples
Colour helps once your banks fill up: all the drums one colour, the vocals another. Switch the pads to SAMPLE mode and the colour belongs to each sample, with room for up to 2,560 of them. The pads can also follow the bus or use a colour per pad: see Every pad setting.
- Press SHIFT + PAD 15 to open the pad setting screen.
- Turn CTRL 3 to reach the
LEDtab, and setPad LED ModetoSAMPLE. - Press EXIT.
- Press the pad you want to colour.
- Hold REMAIN and turn VALUE to reach the
Colorsetting. - Press VALUE. The
SAMPLE COLOR SETTINGscreen opens. - Turn VALUE to choose a colour.
- Move the cursor to
OKand press VALUE. The setting is saved, and you’re back at the top screen.
Key combinations
- SHIFT + PAD 15
- Opens the pad setting screen.
- Hold REMAIN + VALUE
- Moves through the selected sample’s settings to reach
Color, when you turn the knob.
Check a sample’s settings, or reset them
When a sample isn’t behaving as you expect, look before you start changing things. Holding REMAIN shows what’s set on the pad you last pressed. If it’s beyond rescue, INIT PARAM takes its settings back to their defaults, including the start point, end point and tempo.
Key combinations
- Hold REMAIN
- Shows the settings of the selected pad’s sample, and its remaining time while it plays.
- SHIFT + PAD 6
- Starts resetting the selected pad’s sample to its default settings.
What you can read while holding REMAIN
STORAGE AVAILABLE, the space that’s free.NAME, the sample’s name.Remaining Time, how much of the sample is left to play.STEREO/MONO, how the sample is stored.ORIGINAL BPM, the sample’s original tempo.PAD LINKand further settings, includingColor, as you turn VALUE. See Trigger several pads from one and Colour-code your samples.
Reset a sample
- Select the pad, then press SHIFT + PAD 6. A confirmation message appears, and EXIT cancels.
- Choose
OKand press VALUE.
What the Remain button does covers the other things REMAIN can do.
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Merge samples into one
Merging builds a new sample from up to four others, with no playing or recording involved. SUM is the practical one: it stacks sounds together, which also frees up pads when you’ve run out. MUL is the strange one, where one sample modulates another, and it’s worth trying for sound design.
- Press SHIFT + RESAMPLE to enter sample merge mode.
- Press the pads of the samples you want to merge. You need at least two and can use up to four.
- Turn CTRL 1 to choose
SUMorMUL. - Turn VALUE to choose a pad, and turn CTRL 3 to set its volume. Repeat for each pad.
- Press VALUE to move on.
- Press the pad you want the result on, then press VALUE. The merged sample is saved there.
Key combinations
- SHIFT + RESAMPLE
- Enters sample merge mode.
The two methods
| Method | What it does | Good for |
|---|---|---|
SUM | Adds the samples together, like a mix. | Layering sounds, and clearing pads when you’re out of room. |
MUL | Multiplies the samples, so one shapes the other. An audio sample merged with a recorded waveform takes on that waveform’s modulation. | Creating your own sounds. A waveform from the Make your own sounds with the sound generator is one place to start. |
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Swap and copy pads and banks
Your layout will change as a track comes together. Swap pads to get your hands where they want to be, copy a sample before you try something drastic with it, or copy a whole bank to start a variation. The same keys also work on patterns: see Swap, copy, extract and delete patterns.
Swap two pads
- Press SHIFT + PAD 5. The
EXCHANGE PADscreen appears. - Press the two pads. If one is in another bank, press that bank’s button before you press the pad. EXIT cancels.
- Press VALUE or COPY to make the swap.
Copy one pad
- Press COPY. The
COPY PADscreen appears. - Press the pad to copy from.
- To copy to another bank, press that bank’s button. To copy to another project, turn CTRL 3 to choose it.
- Press the pad to copy to. EXIT cancels.
- Press VALUE or COPY to make the copy.
Copy a whole bank
- Hold COPY and press EXIT. The
COPY BANK PADscreen appears. - Press the bank button of the bank to copy from.
- Turn VALUE clockwise to move the cursor across.
- Press the bank button of the bank to copy to. To copy to another project, turn CTRL 3 to choose it.
- Press VALUE to make the copy.
Key combinations
- SHIFT + PAD 5
- Opens the
EXCHANGE PADscreen for swapping two pads. - COPY
- Opens the
COPY PADscreen. - COPY + EXIT
- Opens the
COPY BANK PADscreen for copying a whole bank.
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Protect banks and delete samples
Deleting on the 404 is final, so it pays to know both halves of this. Protection locks a whole bank, samples and patterns alike: nothing in it can be copied, edited over or deleted by accident until you lift the lock. It’s a good habit before a gig or once a bank is finished.
Protect a bank
- Press the bank’s button to select it. For banks F–J, press the button twice so it blinks.
- Press SHIFT + COPY. A confirmation message appears, and EXIT cancels.
- Choose
OKand press VALUE. - To lift the protection, do the same again.
Delete one sample
- Press DEL. The
SELECT PADscreen appears. - Press the pad holding the sample. EXIT cancels.
- Press VALUE or DEL to delete it.
Delete a whole bank of samples
- Hold DEL and press EXIT. The
DELETE BANKscreen appears. - Press the button of the bank you want to clear.
- Press VALUE or DEL to delete its samples.
Key combinations
- SHIFT + COPY
- Turns protection on or off for the selected bank.
- DEL
- Opens the
SELECT PADscreen for deleting a sample. - DEL + EXIT
- Opens the
DELETE BANKscreen for deleting a whole bank.
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